This mod adds an entire island to Skyrim, an Asian themed Akavir island to be precise. The Akavir have been part of Elder Scrolls lore for quite some time, but they’ve made few appearances in the game(s) itself. But all that has changed now with this workshop enabled Akavir mod that adds a whole new location to Skyrim.
In addition to basic locations, new houses, new architecture and a general new Akavir aesthetic, this mod also adds a whole lot of new functionality and game mechanics, including archery targets which give experience whilst you train, and reward shots taken at a distance over those taken close up, new shrines, sparring NPCs who will help you train in the ways of the Akavir and more!
Some features included in this Akavir mod include:
Custom-built 3D models of the main house, reflecting an Eastern Lord’s manor
Brand-new architectural textures
Eastern-style sliding pocket doors
Custom Oriental artwork throughout the house
Custom Oriental lanterns providing real light
Revamped Smithy and two cottages in the same architectural style as the main house
Asian-style temple with a custom warrior’s shrine that buffs warrior skills temporarily
Custom textured bookshelves in the Library
Authentic Dojo for training your character!
Archery targets for training. The further away you are, the more experience you gain with each hit. The target will briefly flash if you hit it, and will brightly glow if you get a bullseye.
“Shrine to Malacath” that gives bonuses to crafting activities
“Shrine of Shadows” that give temporary buffs to thieves and assassins
“Shrine of the Celestial Beings” that will buff your magic-using character
A custom greenhouse that contains your alchemical plant collection
A Garden with working grain mill
A “Yin/Yang” fountain and pool that is only decorative at the moment, but will provide benefits in a soon to be released expansion.
A stable for two custom-scripted horses – these horses are named Sensou (War) and Heiwa (Peace). They are slightly faster and stronger than vanilla horses, and when you dismount on the isle, they will immediately return to their paddock. More features to come!
Four Guardians in custom-textured armor that can be followers. These guardians also have the ability to “Spar” with you, allowing you to gain experience and levels! They will spar with you when not on guard duty… look for the slight glow that surrounds them to let you know that they are available for training. The Guardians are:
– Gudmund One-Eye, a Nord who specializes in sword and shield;
– Ibrahim bin R’hasad, a Redguard skilled in dual wielding;
– Melane Duvall, a Breton archer, and the daughter of Roderych and Elesbeth;
– Torak gro-Balok, an Orc wielding a two-handed sword, and the son of Balok and Burkal.
Four other guards (non-followers) that protect access to the Isle
A small campsite you can use while you are attempting to become master of the isle. In order to become master, you must either (1) defeat all four Guardians in armed combat or (2) find the documents and key that will proclaim you master of the isle. Be wary– neither is an easy road!
Other NPCs on the isle:
– Balok gro-Morkal, blacksmith for the isle. He also sells all smithing items
– Burkal of Orsinium, the blacksmith’s wife and island farmer. She sells food and drink items
– Roderych and Elesbeth Duvall, Breton Merchants who have settled on the isle. Roderych sells magical items and alchemical ingredients, while Elesbeth is a general merchant. They have stalls on one of the main house patios.
Get the Isle of Akavir on Steam.
Visit the official Isle of Akavir site.
How To Find The Isle of Akavir
So you downloaded the mod and now you want to know how to get to the Isle of Akavir? well allow me to show you the map location:
Directions to the Isle of Akavir:
The Isle of Akavir can be found at the southern side of the lake near the Guardian Stones you encounter on your escape from Helgen. It is directly north of North Shriekwind Bastion. Fast travel there, then proceed north. You won’t miss it.
Who are the Akavir?
Little to nothing is known about the culture of the Men of Akavir, other than the fact that they seem to heavily mirror Asian culture through their armor, weapons, and buildings. Cloud Ruler Temple, in Cyrodiil, is based on Akaviri design, as well as the armor of The Blades. The Akaviri also seemed to have used katanas, a traditional Japanese armament. This is because The Blades, usually thought of as the Emperor’s bodyguards, originated as Akaviri crusaders who invaded Tamriel for obscure reasons in the late First Era. They appear to have been searching for a Dragonborn – the events at Pale Pass bear this out – and the Akaviri were the first to proclaim Reman Cyrodiil as Dragonborn. In fact, it was the Akaviri who did the most to promote his standing as Emperor (although Reman himself never took that title in his lifetime). There is no known hereditary connection between Tiber Septim and any of the previous Dragonborn rulers of Tamriel.
Source (click there to read more about the Akavir)